![]() ![]() The kit features an M4A1, a Rail Interface System (RIS) handguard developed by Knight's Armament Company, a shortened quick-detachable M203 grenade launcher and leaf sight, a KAC sound suppressor, a KAC back-up rear sight, an Insight Technologies AN/PEQ-2A visible laser/infrared designator, a Trijicon TA-01NSN ACOG scope and reflex sights, and a night-vision sight. Special Operations Command (US SOCOM) developed the Special Operations Peculiar Modification (SOPMOD) Block I kit for the carbines used by units under its jurisdiction. The M4 carbine is heavily used by the United States Armed Forces, and has replaced the M16 rifle in most United States Army and United States Marine Corps combat units as the primary infantry weapon. It has a 14.5 inch (370 mm) barrel and a telescoping stock. The M4 an is air-cooled, direct impingement gas-operated, magazine-fed infantry carbine. The M4 assault rifle was developed from the earlier M16A2, and chambers the 5.56×45mm NATO cartridge. Her versatility and utility is difficult to match, making her an excellent choice of investment.The name 'M4 SOPMOD II' refers to the combination of two things: the M4 carbine and the SOPMOD II accessory kit set issued to special operations units of the United States Army such as the Delta Force, Navy Seals and Army Rangers. Overall, Contender can be a good fit in many Echelons, though she is best used in MGSG due to her amazing tiles and later on against high HP bosses. The importance of Contender against Judge cannot be understated as this boss is capable of taking down SGs very quickly after her shield breaks - and trying to mitigate this with Armor stacking requires far too much investment and possibly the usage of subpar units. Due to the incredible damage output of Chapter 10’s boss, Judge, Contender is a prime pick to take her down in a single amplified MG salvo after Judge’s shield breaks and her damage doubles. ![]() When it comes to brute-forcing armored enemies, Contender cannot compete with Mk23 and Grizzly due to her damage amplification being limited to a single target, but she can still be a viable alternative regardless, even if she’s not an optimal one.Ĭontender’s Skill, Inquisitor Bullet, proves to be an absurdly strong tool against high HP bosses that can be found after Chapter 9 as well as in the Deep Dive story event. Furthermore, in Nuke RFHG (and by extension 5HG bossing teams) Contender is an amazing choice as she provides the highest damage amplification in the game against bosses, which is just what Nuke RF need.Īlthough Contender can be employed in ARSMG teams, her impact in these compositions is not nearly as high as in MGSG, and she faces a much tougher competition by the likes of M4A1, Ribeyrolles, and Zas M21 for a position in tile 4, and SR3MP, Vector, UMP45 and RO635 in the frontline. Contender also allows for a much better usage of Crit Scopes by MGs thanks to her tiles, and combined with the Accuracy buffs provided by Spitfire or SAA, MGs need not worry about using EOT and can instead pursue the much higher DPS boost granted by VFL. Contender’s tile buffs and coverage allow her to fit in a variety of team compositions, though she is primarily used in tile 5 as a replacement to Mk23 in MG teams due to her exceptionally strong synergy with HGs (such as Spitfire and SAA) who buff MGs Accuracy from tile 4. She can fit ARSMG, Nuke RFHG and MGSG teams alike, though MGSG Echelons take a maximum advantage of her entire kit.Ĭontender is one of the few HGs to carry a mixture of Damage and Crit Rate tile buffs, and among them, she’s the best one. While this Skill does not see much use against the rather weak bosses present in chapter 0 to 8, Contender can create one-salvo opportunities for MGs against chapter 9’s boss as well as chapter 10’s boss, Judge.Ĭontender consolidates her place as one of the strongest HGs throughout all stages of the game thanks to her tiles early on, and in addition her Skill later on. It is this tile layout that makes Contender a much more versatile pick than M1895, and makes her a good fit in a vast amount of Echelons without strict placement restrictions, unlike M1895 who is relegated to tile 4 virtually all the time.Ĭontender’s Skill, Inquisitor’s Bullet, provides a small burst of damage as well as a focus fire with 40% Damage amplification on the target, meaning that it can potentially halve a boss’ effective HP. Contender’s tiles, however, provide much stronger coverage and trade 2% Damage for 4% Crit Rate. Contender carries a mix of Damage and Crit Rate tile buffs, a feature that was previously unique to M1895. ![]()
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